||Kahoot is tool that offers a game-based learning platform. It was founded in August 2013 in Norway. It is a student response system based on game based learning. It is used for quizzes or discussions or surveys. The computer is reflected on the board and students answer questions by using the application on their smartphones or tablets.
||Socrative is a cloud-based student response system and launched in 2010. It enables teachers to create immediate quizzes to reflect on the board and students respond the questions by using their smartphones or tablets. The quizzes can be in the form of multiple choice, true-false, short answer or open-ended answer and designed considering either teacher-pace or student-pace.
||Quizizz is an alternative to Kahoot, which offers student-paced formative assessment .